Poker draw variants

Badugi nuts

Gardena jackpots ("Jacks to open" or simply "Jackpots")

Played as above, with standard hand values, and with a single joker in the deck acting as a bug. Always played with an ante and no blinds. On the first betting round, no player is allowed to open the betting unless his hand already contains a pair of jacks or a better hand. Other players who checked on the first round may subsequently call or raise if someone else opens. If no player opens, a new deal begins and everyone antes again into the same pot. The player who opened the betting keeps his discarded cards near him on the table so that he can prove, if necessary, that he had a sufficient opening hand. For example, a player with the K, J, 9, and 7 of clubs and the J of hearts has a pair of jacks and may open. He may wish to "break openers" in this case by discarding the jack of hearts in an attempt to make the club flush, so he keeps the discarded jack to prove that he was entitled to open.

The game is named after the city of Gardena, California, where this game was especially popular from the 1930s to 1970s (though it was always secondary to lowball). At that time, there were more public poker tables in that small city than in all the rest of the United States. Public poker rooms are still a big industry there, though Las Vegas, Atlantic City, and other locations now have many more poker rooms than they did at that time. Because "Jacks to open" was the primary form of high-hand draw poker played there, traditional draw poker was often described by the retronym "Guts to open".

In home games, it is common that when a deal is "passed out" (that is, when no one opens), the players re-ante, and the qualifier to open is raised to a pair of queens. If that deal is passed out, the qualifier is raised to kings, and finally to aces. This is called "progressive" jackpots.

California lowball

This was the primary poker game played in California during the heyday of Gardena in the 1970s. It is still played today, though its popularity has somewhat lessened since the introduction of stud poker and community card poker to the state.

Played as above, using ace-to-five low hand values, with a single joker in the deck. Always played with blinds rather than antes, so players may not check on the first betting round (but may on the second round). A player with a 7-high hand or better who checks after the draw forfeits his right to win any money placed in the pot after the draw. (In other words, you may not check a "seven" unless you intend to fold when someone else bets). Another common rule in low-limit games is that a player who checks on the second betting round may not subsequently raise on that round. This latter rule is never used in games with a pot limit or no limit betting structure.

Badugi

Also sometimes known as Padooki or Badougi, Badugi is a four card ace-to-five low lowball variant where traditional poker hand rankings are changed. A Badougi is a four card hand where all the cards are of different ranks and suits. Any cards which match another card in rank or suit does not play and the first criteria for evaluating hands is the number of cards which are playing. The following is the ranking of several example of hands from best to worst:

  1. Ace of spades, 2 of clubs, 3 of hearts, 4 of diamonds: 4 card 4 high best possible Badougi
  2. 4 of spades, 6 of hearts, 8 of diamonds, J of clubs: 4 card J high Badougi
  3. Ten of clubs, J of hearts, Q of Diamonds, K of hearts: 4 card worst possible Badougi
  4. Ace of hearts, Ace of diamonds, 4 of clubs, 5 of spades: 3 card hand, 5 high
  5. Ace of clubs, Ace of spades, 4 of spades, 6 of spades: 2 card hand, 4 high

Badougi is usually played triple-draw, with a 1-1-2-2 betting structure, although it also plays well at no limit.

Other forms of lowball

Five-card draw, with no joker, and deuce-to-seven low hand values is called "Kansas City" or "Low Poker" or even "Billy Baxter" draw in honor of the player who dominated the world championship in the event for many years. The 7-high rule and the no check-and-raise rule do not apply. In the eastern United States, the United Kingdom, and elsewhere, ace-to-six low hand values are common.

California high/low split

Played as above, with a single joker, used as a bug. High hand and low hand (using the ace-to-five low values) split the pot. An 8-high or better low is required to win low. If no hand qualifies low, high hand takes the whole pot. Played cards speak, that is, players do not declare whether they intend to win the high or low half of the pot (or both); they simply show their cards and the best hands win. Because ace-to-five low values are used, a hand such as a low straight or flush can win both high and low, called "scooping" or "hogging" the pot.

High/low with declare

This is common in home games but is rarely found in casinos today. Played as are other versions of five-card draw, but after the second betting round and before the showdown, there is a simultaneous declaration phase. Each player takes two chips from his stack and takes them under the table, bringing up a closed fist that contains either no chips (indicating that the player intends to win the low half of the pot), one chip (indicating that the player intends to win the high half), or two chips (indicating that he intends to scoop). When everyone has brought up the closed fist, the players all open their hands simultaneously to reveal their choices. If any player shows two chips, and his hand is the best low and the best high, he scoops the pot. Otherwise, half of the pot goes to the player with the highest hand who declared high, and the other half to the player with the lowest hand of those who declared low. There is no qualifying hand to win either high or low, and if no one declares in one direction, the full pot is awarded in the other (for example, if all players declare low, the low hand wins the whole pot rather than half). A player who declares for a scoop must win both ends outright, with no ties. For example, if a player declares scoop, has the lowest hand clearly but ties for high, he wins nothing. The other player with the same high hand wins the high half of the pot and the next-lowest hand wins low (assuming he declared low--if no other player declared low, the high hand who declared high wins the whole pot).

This game can be played with deuce-to-seven low or ace-to-six low hand values, but in that case it is nearly impossible to scoop (though you can still win the whole pot if everyone declares the same direction).

Double-draw and Triple-draw

Any game above can be played with two or three draw phases and therefore three or four betting rounds. Double-draw California lowball is a particularly good game. Triple draw lowball, either ace-to-five or deuce-to-seven, has gained some popularity among serious players. The 2004 World Series of Poker included a deuce-to-seven triple-draw lowball event.

Four-before

Another variation that can be applied to any game above, but that is especially suited to lowball. On the initial deal, only four cards are dealt to each player. A betting round follows, then each player draws one more card than he discards, completing his hand to five cards. Then the final betting round and showdown. Note that it is impossible to be dealt a "pat" hand, that is, a hand (such as a straight or flush) that is complete before the draw.

Johnson (and "Jacks back")

Played with one joker which acts as a bug. Must be played with antes and no blinds. Each player is dealt five cards. The first betting round begins with the player to the dealer's left, who may check or open with anything. If any player opens, the game continues as traditional five-card draw poker. If the first round is passed out (that is, no one opens), then the player to the dealer's left may now open if he chooses, but the game has switched to California lowball. On the rare occasion that the deal is passed out yet again, players re-ante and deal again. This game plays well head-up (that is, with only two players). When the game is played that a pair of jacks or better is required to open on the first high-hand round, the game is called "Jacks back".

Some examples might help clarify: On the first deal, players ante and Alice deals five cards around. Bob sees that he has a 6-high straight, which is a very good hand for both high and low. He also wants to be deceptive about the value of his hand, so he checks. Carol opens for $1, David folds, Alice raises to $2, and Bob (who now realizes that Carol and Alice want to play high hands) reraises to $3, which is called by Carol and Alice. Bob announces that he "stands pat" (draws no cards). Carol draws three cards, and Alice draws two. Bob bets $2, Carol folds, Alice raises, and Bob calls. Bob shows his straight, but Alice has made a full house and wins the pot.

On the second deal, Bob has the same hand: a 6-high straight, and makes the same play, checking. This time, Carol also checks, as does David, and finally Alice. Now it is Bob's turn again, but now they are playing lowball. He opens for $1. Carol folds, and David raises to $2. Alice folds, and Bob reraises to $3 (a 6-high is a very good low hand; much better, in fact, than a 6-high straight would be for high). David calls. Bob stands pat, and David draws one card. Bob bets $2 (he is required to bet under California lowball rules since he has a hand better than 7-high), and David calls. Bob shows his 6-5-4-3-2 low, and David shows 7-5-4-3-A low, and Bob wins with his 6-high.

Q-Ball

This is a lowball game designed by Michael Wiesenberg that combines some of the variations mentioned above. It is generally played with three blinds--one unit from the dealer, one unit to his left, and two units for the second player to the dealer's left. The deck contains one joker. Each player is dealt three cards, followed by a round of betting beginning with the player immediately after the big blind who may call the big blind, raise, or fold (there is no checking on the first round). Next, each player is dealt a fourth card, followed by a second round of betting starting with the still-active player to the dealer's left. No checking is allowed on this round either, despite the fact that there is no bet facing the first player; the first player must open or fold. Each player is then dealt a fifth card, followed by a third betting round beginning on the dealer's left. At this point, checking is allowed. Finally, each player draws as in normal draw poker, followed by a fourth betting round and showdown. Ace-to-five low values are used.

Played at fixed limit, it is recommended that the betting structure be 1-2-2-4; that is, the second and third betting rounds should allow a bet of twice the amount of the first round, and the final bet should allow four times the amount of the first round.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Video: Poker Lowball Triple Draw bStrategy SelMcKenzie Selzer-McKen

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